Well, not sure how much this will help, but I dealt with the question in terms of different games I've played over the years. Each has a different play mechanic that uses the three qualities in different ways. Some games you can't see much, some are turn-based, etc.
Thanks. I thought about that briefly, but I guess I didn't pursue it enough. That did help me think of another one.
well i am also finding it tough to get examples for some combination of 3 for environments....For some combination, i have got more than 1 example and for others not getting a single one...!!!!
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